VexFlow - Copyright (c) Mohit Muthanna 2010.

Description

This file implements different types of pedal markings. These notation elements indicate to the performer when to depress and release the a pedal.

In order to create “Sostenuto”, and “una corda” markings, you must set custom text for the release/depress pedal markings.

import { Vex } from './vex';
import { Element } from './element';
import { Glyph } from './glyph';

To enable logging for this class. Set Vex.Flow.PedalMarking.DEBUG to true.

function L(...args) { if (PedalMarking.DEBUG) Vex.L('Vex.Flow.PedalMarking', args); }

Draws a pedal glyph with the provided name on a rendering context at the coordinates x and `y. Takes into account the glyph data coordinate shifts.

function drawPedalGlyph(name, context, x, y, point) {
  const glyph_data = PedalMarking.GLYPHS[name];
  const glyph = new Glyph(glyph_data.code, point);
  glyph.render(context, x + glyph_data.x_shift, y + glyph_data.y_shift);
}

export class PedalMarking extends Element {

Glyph data

  static get GLYPHS() {
    return {
      'pedal_depress': {
        code: 'v36',
        x_shift: -10,
        y_shift: 0,
      },
      'pedal_release': {
        code: 'v5d',
        x_shift: -2,
        y_shift: 3,
      },
    };
  }

  static get Styles() {
    return {
      TEXT: 1,
      BRACKET: 2,
      MIXED: 3,
    };
  }

Create a sustain pedal marking. Returns the defaults PedalMarking. Which uses the traditional “Ped” and “*”” markings.

  static createSustain(notes) {
    const pedal = new PedalMarking(notes);
    return pedal;
  }

Create a sostenuto pedal marking

  static createSostenuto(notes) {
    const pedal = new PedalMarking(notes);
    pedal.setStyle(PedalMarking.Styles.MIXED);
    pedal.setCustomText('Sost. Ped.');
    return pedal;
  }

Create an una corda pedal marking

  static createUnaCorda(notes) {
    const pedal = new PedalMarking(notes);
    pedal.setStyle(PedalMarking.Styles.TEXT);
    pedal.setCustomText('una corda', 'tre corda');
    return pedal;
  }

Prototype Methods

  constructor(notes) {
    super();
    this.attrs.type = 'PedalMarking';

    this.notes = notes;
    this.style = PedalMarking.TEXT;
    this.line = 0;

Custom text for the release/depress markings

    this.custom_depress_text = '';
    this.custom_release_text = '';

    this.font = {
      family: 'Times New Roman',
      size: 12,
      weight: 'italic bold',
    };

    this.render_options = {
      bracket_height: 10,
      text_margin_right: 6,
      bracket_line_width: 1,
      glyph_point_size: 40,
      color: 'black',
    };
  }

Set custom text for the depress/release pedal markings. No text is set if the parameter is falsy.

  setCustomText(depress, release) {
    this.custom_depress_text = depress || '';
    this.custom_release_text = release || '';
    return this;
  }

Set the pedal marking style

  setStyle(style) {
    if (style < 1 && style > 3)  {
      throw new Vex.RERR('InvalidParameter', 'The style must be one found in PedalMarking.Styles');
    }

    this.style = style;
    return this;
  }

Set the staff line to render the markings on

  setLine(line) { this.line = line; return this; }

Draw the bracket based pedal markings

  drawBracketed() {
    const ctx = this.context;
    let is_pedal_depressed = false;
    let prev_x;
    let prev_y;
    const pedal = this;

Iterate through each note

    this.notes.forEach((note, index, notes) => {

Each note triggers the opposite pedal action

      is_pedal_depressed = !is_pedal_depressed;

Get the initial coordinates for the note

      const x = note.getAbsoluteX();
      const y = note.getStave().getYForBottomText(pedal.line + 3);

Throw if current note is positioned before the previous note

      if (x < prev_x) {
        throw new Vex.RERR(
          'InvalidConfiguration', 'The notes provided must be in order of ascending x positions'
        );
      }

Determine if the previous or next note are the same as the current note. We need to keep track of this for when adjustments are made for the release+depress action

      const next_is_same = notes[index + 1] === note;
      const prev_is_same = notes[index - 1] === note;

      let x_shift = 0;
      if (is_pedal_depressed) {

Adjustment for release+depress

        x_shift =  prev_is_same ? 5 : 0;

        if (pedal.style === PedalMarking.Styles.MIXED && !prev_is_same) {

For MIXED style, start with text instead of bracket

          if (pedal.custom_depress_text) {

If we have custom text, use instead of the default “Ped” glyph

            const text_width = ctx.measureText(pedal.custom_depress_text).width;
            ctx.fillText(pedal.custom_depress_text, x - (text_width / 2), y);
            x_shift = (text_width / 2) + pedal.render_options.text_margin_right;
          } else {

Render the Ped glyph in position

            drawPedalGlyph('pedal_depress', ctx, x, y, pedal.render_options.glyph_point_size);
            x_shift = 20 + pedal.render_options.text_margin_right;
          }
        } else {

Draw start bracket

          ctx.beginPath();
          ctx.moveTo(x, y - pedal.render_options.bracket_height);
          ctx.lineTo(x + x_shift, y);
          ctx.stroke();
          ctx.closePath();
        }
      } else {

Adjustment for release+depress

        x_shift = next_is_same ? -5 : 0;

Draw end bracket

        ctx.beginPath();
        ctx.moveTo(prev_x, prev_y);
        ctx.lineTo(x + x_shift, y);
        ctx.lineTo(x, y - pedal.render_options.bracket_height);
        ctx.stroke();
        ctx.closePath();
      }

Store previous coordinates

      prev_x = x + x_shift;
      prev_y = y;
    });
  }

Draw the text based pedal markings. This defaults to the traditional “Ped” and “*”” symbols if no custom text has been provided.

  drawText() {
    const ctx = this.context;
    let is_pedal_depressed = false;
    const pedal = this;

The glyph point size

    const point = pedal.render_options.glyph_point_size;

Iterate through each note, placing glyphs or custom text accordingly

    this.notes.forEach(note => {
      is_pedal_depressed = !is_pedal_depressed;
      const stave = note.getStave();
      const x = note.getAbsoluteX();
      const y = stave.getYForBottomText(pedal.line + 3);

      let text_width = 0;
      if (is_pedal_depressed) {
        if (pedal.custom_depress_text) {
          text_width = ctx.measureText(pedal.custom_depress_text).width;
          ctx.fillText(pedal.custom_depress_text, x - (text_width / 2), y);
        } else {
          drawPedalGlyph('pedal_depress', ctx, x, y, point);
        }
      } else {
        if (pedal.custom_release_text) {
          text_width = ctx.measureText(pedal.custom_release_text).width;
          ctx.fillText(pedal.custom_release_text, x - (text_width / 2), y);
        } else {
          drawPedalGlyph('pedal_release', ctx, x, y, point);
        }
      }
    });
  }

Render the pedal marking in position on the rendering context

  draw() {
    const ctx = this.checkContext();

    ctx.save();
    ctx.setStrokeStyle(this.render_options.color);
    ctx.setFillStyle(this.render_options.color);
    ctx.setFont(this.font.family, this.font.size, this.font.weight);

    L('Rendering Pedal Marking');

    if (this.style === PedalMarking.Styles.BRACKET || this.style === PedalMarking.Styles.MIXED) {
      ctx.setLineWidth(this.render_options.bracket_line_width);
      this.drawBracketed();
    } else if (this.style === PedalMarking.Styles.TEXT) {
      this.drawText();
    }

    ctx.restore();
  }
}
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